The Infected Trees (Ruins!): A Post-Game Podcast Chat

Rangers of Shadow Deep gets a lot of love on the Tabletop Miniature Hobby Podcast. We’ve previously done episodes looking through the main rulebook, speaking to creator Joe McCullough, and playing the very first scenario The Deserted Village. Now it’s time to take on the next one – The Infected Trees. Except I’ve actually no tree terrain in my collection, so let’s just go with “infected ruins” instead!

The party are ready to head into the spider-infested ruins.

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The table in its entirety.
Cotton wool balls to represent cocoons. The red Battlemasters dice are the nests.
The old drunk was rescued in the previous mission. He didn’t survive this one.
The sort of view Vinny the Vulture had when he flew around contributing absolutely nothing.
One of the spiders.
Another look down on the tabletop.
More spiders.
What’s next for this motley crew? They’re off to Tor Varden.

Be sure to check out the other episodes of the Tabletop Miniature Hobby Podcast. Elsewhere we look through the Rangers of Shadow Deep rulebook, speak to creator Joe McCullough, and talk about playing through The Deserted Village.

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2 thoughts on “The Infected Trees (Ruins!): A Post-Game Podcast Chat”

  1. Enjoying the pod.

    We’re at the same point in Rangers, fluked our rolls and event draws on that second mission, but maybe have a couple of tips. Trying to thin the enemies from range is definitely helpful, and once you’re closing to combat archers and animals are good for kiting mobs away to help avoid getting outnumbered.

    Animals are also good as flying support – you can dash into combat from a good foot away for that +2, but you are vulnerable if you don’t get the kill. We’ve also had fun with a spell that lets you swap positions, so a bird can help move slower guys rapidly around the board.

    The healing spell has also gotten a decent workout.

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